With the development of gaming platforms, virtual items have also become a popular method of monetization, but most games store data on private servers, giving gamers a reason to doubt their reliability and transferability.
Developers can change the game policy at any time to maximize their profits. They are not obliged to consult users or take responsibility for the harm caused to the game ecosystem.
This problem can be solved by blockchain technology which makes it possible to own and transfer virtual assets to anyone through nonfungible tokens (NFT).
In a world where gamers spend a lot of time and money developing their characters and seeking out unique items, games that allow them to earn and influence the game’s development are very attractive. One of the most popular genres of games is massive multiplayer online (MMO) strategy games that are focused on building civilizations and managing the gaming ecosystem. One such game is called Leagues of Kingdoms (LOK).
PC gaming is one of the most popular forms of entertainment worldwide, with more than three billion fans of PC and console games in the world and a sales income calculated in hundreds of billions of dollars.
League of Kingdoms (LOK) is an MMO strategy game based on the Ethereum blockchain. It is a decentralized and independent ecosystem. Gamers can buy land and other NFT assets in the official game store or from other players on the OpenSea marketplace. Ownership is secured on the blockchain.
Gamers can create their own kingdoms and raise armies to protect their subjects and participate in battles. Players can also participate in various quests, events, contests and competitions to win awards.
Kings can team up with other kingdoms to create alliances, which
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