LOST’s entry into the metaverse with LOST Island will provide users with game-changing escape game experiences as the company has initiated various upcoming initiatives, the company told Blockchain.News.
LOST became the first escape room game to enter the metaverse in April 2022, and the company is creating an infinite escape game through the LOST Island metaverse.
“Gamers will be experiencing OMO (online merge offline) escape game as an ultimate adventure,” LOST told Blockchain.News in an interview.
To gain access to the LOST Island, participants of the game will have to connect a digital wallet with a wearable which will be used to unlock riddles.
The game has adopted LOST Token as the cryptocurrency.
The first of its kind metaverse escape room game experience will be in play-to-earn and play-to-learn models. These features will enable brand gamification for arousing interest in people and awareness, LOST told Blockchain.News.
For players to benefit from the play-to-earn model, they will be required to pass through various stages with multiple puzzles and riddles. While on the game, a player can also find rare items such as weapons, tools or special kits that can be used to crack the locking areas of the game.
The game also allows players to challenge each other to win awards.
Players can also equip their avatars with NFT to hunt different treasures and get rewards with LOST’s tokens. A leaderboard will be show each gamer’s result.
Players can also sell their NFTs in LOST’s marketplace. NFTs could be anything, even something such as a pair of special boots that a player can use to cross a river of lava in the game.
While for the play-to-learn model, the company will be introducing LOST Junior into LOST Island. LOST
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